Improving the voting system in the US
problem space
Increase participation and help a newly eligible voter understand what and how of a complex voting system
our take / approach
Understanding context >> Knowing the user >> Framing insights >> Exploring concepts >> Frame solutions >> Strategy roadmap
team and role
I worked alongside 2 people on this project. While I took the lead on research design, the process was highly collaborative, with the outputs arrived at collectively during our sessions.
organisation
Institute of Design
understanding context
We used several methods to inform our understanding of the context, including trends matrix, from-to exploration, eras map, analogous models, descriptive value web and an extensive journey map.
initial frame
Changing voting from a discrete set of activities, considered cumbersome, exclusionary and prone to inaccuracies, to a seamless delivery of voter related services
knowing the user
After creating a participant map, we decided to focus on first time voters and non voters in the 18 - 29 age group. Among this segment, we conducted interviews to understand:
- Associations with voting using mind map and laddering
- Journey of last experience with registration, preparing to vote and voting: method used, pain points and uncertainties
- Triggers and barriers to vote
- Influencers
Additionally, secondary research told us:
42%
18%
37%
18-24 year olds
were not registered to vote
in 2016
of voters, and
of non voters were between 18 - 29 years old in 2018
framing insights and problem statements
Our findings fell under two main buckets:
1. There is a lack of motivation to vote, and
2. the system is hard to navigate for those that do want to vote
We dug into each of these to understand them better
User observation database and insight generation
Insight clustering and forming connections between clusters
Insights into why the youth doesn't vote:
// They do not see the relation between voting and the impact on their future.
// Not feeling represented well enough by either candidate.
// A feeling of “my vote doesn’t count”: the system favors the rich and powerful, I'm not in a swing state, independent candidates won't win.
// Politics not being a part of discussion while growing up removes voting from consideration.
- I never voted when I turned 18..I didn’t vote until I was like 27 because I never realized that it is effecting me, my life, my paycheck, my taxes, my benefits.
EX NAVY, CURRENT STUDENT IN CHICAGO
HOW MIGHT WE
increase desire to participate in the voting process
But what happens when they want to vote?
different methods of registration
There are different methods of voting
Who are the candidates and what they stand for
What makes it hard?
// The voting process, with multiple methods of registration, casting a ballot, and aspects to be voted on, is a highly complex and overwhelming system, that the newly eligible voter has difficulty navigating.
// System expects active information seeking and high level of motivation /engagement preparation rather than allowing for passive behavior.
// News channels often focus on politics rather than giving a roadmap to voting, “other things” you are voting on are not visible.
// Influences are not always informed themselves
// Young voters are far removed / distanced from the commonly known existing mediums of information dissemination, like newspapers.
// Websites that give info in a consumable way are few and not well known
exploring concepts
There are different things you will be voting on
How to impact the choice of candidate by voting in the primaries
IDEATION SESSION
We conducted an ideation session with our 2 "How Might We" statements through several activities. Some broad themes that came out:
- Developing a sense of community around voting
- Public commitment to vote, especially tapping social media
- Removal of mail based services
- Simplifying candidate research
- Simulations
CONCEPT CATALOGUE
Clustering individual ideas from the ideation session, we created a concept catalogue with 20 concepts.
View the entire concept catalogue here
framing solutions
2 teams ideate on the 2 "How might we" statements before sharing and building on each other's ideas
Roles - think from the perspective of a teacher, a parent, a gym trainer, and even analogous models like Uber!
Map ideas from previous exercises into a matrix of design principles, and even develop new ones.
We then scored each of the concepts
1. Against design principles
2. On impact and challenge in implementation
Based on scoring, as well as our qualitative judgements, we arrived at our final solutions, which were a combination of several concepts. A 3 part systemic solution, where each part supports the other parts, but may be implemented individually as well
plant a seed
HIGHLIGHTS
features
-
Civics curriculum now involves research on issues and candidates up for vote.
-
Debates and discussion in class create intrigue and room to discover impact of voting on self.
-
Simulation close to election helps understand process
-
Participation in poll voter competition increases overall interest
problems the solution tackles
-
Youth doesn't see how voting effects 'them'
-
Not aware of candidates or positions on issues
-
Don’t know what to expect from an overwhelming system
design principles
-
Flexible for different levels of knowledge and engagement
-
Make things tangible: impact on "my life" and system
-
Make system less overwhelming
-
Leverage the influencer
behavioral economics principles
-
Remove obstacles to action
-
Dial up motivation
-
Reduce complexity
Ms. Banks, a high school civics class teacher, asks students to read about different candidates and issues each week.
voter kit
HIGHLIGHTS
features
-
Next steps on how and where to cast ballot.
-
Sample ballot showing the candidates up for vote, along with introduction to VoteAmerica app
-
Friends and family coupons, badges, t-shirts, bands and other custom identifier to create feeling of community
problem it tackles
-
Maintain interest
-
Not aware of candidates or positions on issues
design principles
-
Build trust in the system
-
Make system less overwhelming
behavioral economics principles
-
Reduce uncertainty
-
Stimulate action
-
Foster identity